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  • of Play: Game Design Fundamentals (MIT Press)

    Rules of Play: Game Design Fundamentals (MIT Press)


    As pop culture, games are as important as film or television — but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new con…

  • The Power of Introverts in a World That Can't Stop Talking

    Quiet: The Power of Introverts in a World That Can’t Stop Talking


    The book that started the Quiet RevolutionAt least one-third of the people we know are introverts. They are the ones who prefer listening to speaking; who innovate and create but dislike self-promotion; who favor working on their own over working in teams. It is to introverts—Rosa Parks, Chopin, Dr. Seuss, Steve Wozniak—that we owe many of the great contributions to society. In Quiet, Susan Cain argues that we dramatically undervalue introverts and shows how much we lose in doing so. She char…